Antartica's version of GameDev.tv Hoppy Days tutorial game
You can try here my own take of the Hoppy Days tutorial game.
Differences to Yann's original version:
- Different sound effects (generated using https://jfxr.frozenfractal.com/#).
- Used the alternative way to avoid the jump bug (after jumping a flag variable is used skip the is_on_floor() check for one "physics frame", so it doesn't reset the y motion set by the jump).
- Use a rather convoluted way to allow the player jump from the edge of a platform (as it is sloped, the player is not on the floor, but sliding; if less than 100ms have lapsed since last is_on_floor()==true and the motion.y is less than a threshold, you can still jump).
- The cloud motion is smooth
- The lightning motion has been made more erratic, as it is not a normal solid object.
- There is an incoming portal and an outgoing one.
- Hurt animation for the player.
- Some collected coins statistics on the "Victory".
Play the game!